![]() ![]() So, for comparison’s sake I put up an image showing off Simon in his classic outfit (this was artwork for the original NES game). Before you shout out “Ezio Belmont!” let’s actually take a good look at his garb. But I’m almost 100% sure that Mercury Steam wasn’t planning on making Simon turn into Dracula in the end. They sure aren’t ordinary mortals, so perhaps this version of Lords of Shadow was going to show us just that by tapping onto their previously ignored, for the most part (Richter and Juste come to mind), magical prowess. Mercury Steam may have been planning to give us a new take on the Belmont family, one that explains their ability to take on Dracula and his creatures of the night. At first I thought he was going to perform a soul-steal, but the actual magic attacks seems to have just incinerated his foe.īut why magic? He didn’t have it in the first game so why would he have it in a current-gen Castlevania? That’s where the potential story for this remake comes in. ![]() But the Simon in this footage is seen performing a spell of some sort on the lone enemy. As any ‘vania fan will tell you, Simon in the original game didn’t possess any magical powers. Another reason why I believe this to have been the case is because of the aforementioned gauntlet. The question now is: was this going to be a faithful remake of the original NES classic? Or was it gonna be a re-imagining of it with a new take on the story? Seeing as how Mercury Steam isn’t setting out to alter the series’ main timeline, I’m personally feeling it was going to be the latter. Hell, even Simon himself looks like Gabriel here. Two other things worth noting are the combat cross and the gauntlet, they’re apparently the same ones Gabriel wields in the game. Also, the enemy lurking at the castle’s entrance is also present in the game we ended up getting. It just screams out “Castlevania” and we shouldn’t forget, though, that the castle featured here is the actual one that we ended up traversing in the final product– so there’s one thing that stuck. One of the things that immediately sticks out in the footage shown is the overall atmosphere. So, what would’ve happened if Simon Belmont actually ended up starring in Lords of Shadow? The quality of this video isn’t that great, we’ve been promised a high-quality version of it on Castlevania’s Facebook page next week, but it still gives us a good look at what could have been. Yes, Lords of Shadow was initially going to be a remake of the first Castlevania game. The footage that was released today showed off a very early prototype of the game, which was what made Konami give Mercury Steam’s ‘vania project the green light. Today we finally got to see Simon Belmont in Castlevania: Lords of Shadow’s universe. ![]()
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